root/2d/iching.tscn

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[gd_scene load_steps=4 format=2]

[ext_resource path="res://2d/iching.gd" type="Script" id=1]
[ext_resource path="res://2d/Pakua.svg" type="Texture" id=2]

[sub_resource type="Animation" id=1]
resource_name = "spin"
length = 2.5
tracks/0/type = "value"
tracks/0/path = NodePath(".:rotation_degrees")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 2.5 ),
"transitions": PoolRealArray( 1, 4.59479 ),
"update": 0,
"values": [ 0.0, 1440.0 ]
}

[node name="iching" type="Node2D"]
script = ExtResource( 1 )

[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 121.556, 115.469 )
rotation = 25.1327
scale = Vector2( 0.544438, 0.544438 )
texture = ExtResource( 2 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="Sprite"]
autoplay = "spin"
anims/spin = SubResource( 1 )

[node name="result_label" type="Label" parent="."]
margin_left = 91.9448
margin_top = 246.756
margin_right = 131.945
margin_bottom = 260.756

[node name="result" type="Node2D" parent="."]
position = Vector2( 68.562, 278.489 )

[node name="templates" type="Node2D" parent="."]
editor/display_folded = true
visible = false

[node name="yang" type="Polygon2D" parent="templates"]
polygon = PoolVector2Array( 0, 0, 110, 0, 110, 30, 0, 30 )

[node name="yin" type="Node2D" parent="templates"]
editor/display_folded = true

[node name="full2" type="Polygon2D" parent="templates/yin"]
scale = Vector2( 0.363636, 1 )
polygon = PoolVector2Array( 0, 0, 110, 0, 110, 30, 0, 30 )

[node name="full3" type="Polygon2D" parent="templates/yin"]
position = Vector2( 70, 0 )
scale = Vector2( 0.363636, 1 )
polygon = PoolVector2Array( 0, 0, 110, 0, 110, 30, 0, 30 )

[node name="to_yin" type="Node2D" parent="templates"]
editor/display_folded = true

[node name="full4" type="Polygon2D" parent="templates/to_yin"]
polygon = PoolVector2Array( 0, 0, 110, 0, 110, 30, 0, 30 )

[node name="o" type="Polygon2D" parent="templates/to_yin"]
position = Vector2( 35.923, 4.47481 )
scale = Vector2( 0.363636, 1 )
color = Color( 0, 0, 0, 1 )
polygon = PoolVector2Array( 53.712, 0.244887, 27.5, 10, 55, 20, 82.5, 10 )

[node name="to_yang" type="Node2D" parent="templates"]
editor/display_folded = true

[node name="full2" type="Polygon2D" parent="templates/to_yang"]
scale = Vector2( 0.363636, 1 )
polygon = PoolVector2Array( 0, 0, 110, 0, 110, 30, 0, 30 )

[node name="full3" type="Polygon2D" parent="templates/to_yang"]
position = Vector2( 70, 0 )
scale = Vector2( 0.363636, 1 )
polygon = PoolVector2Array( 0, 0, 110, 0, 110, 30, 0, 30 )

[node name="x" type="Polygon2D" parent="templates/to_yang"]
position = Vector2( 37.8525, 4.93596 )
scale = Vector2( 0.213288, 1 )
polygon = PoolVector2Array( 55, 0, 82.5, 10, 110, 0, 137.5, 0, 110, 10, 137.5, 20, 110, 20, 82.5, 10, 55, 20, 27.5, 20, 55, 10, 27.5, 0 )

[node name="description" type="RichTextLabel" parent="."]
margin_left = 255.0
margin_top = 2.0
margin_right = 790.0
margin_bottom = 494.0
bbcode_enabled = true