root/3d/thought_bubble/thought_bubble.tscn

[gd_scene load_steps=8 format=2]

[ext_resource path="res://ui/food.png" type="Texture" id=1]
[ext_resource path="res://3d/thought_bubble/thought_bubble3.png" type="Texture" id=2]
[ext_resource path="res://3d/thought_bubble/thought_bubble1.png" type="Texture" id=3]
[ext_resource path="res://3d/thought_bubble/thought_bubble2.png" type="Texture" id=4]
[ext_resource path="res://3d/thought_bubble/thought_bubble.gd" type="Script" id=5]

[sub_resource type="Animation" id=1]
resource_name = "idle"
length = 2.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("bubble1:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3, 1.2 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 0 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("bubble2:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.6, 1.6 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 0 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("bubble_maiin:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.9, 1.9 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 0 ]
}

[sub_resource type="Animation" id=2]
length = 7.0
tracks/0/type = "value"
tracks/0/path = NodePath("bubble1:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1, 6.8 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ false, true, false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("bubble2:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.5, 6.3 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ false, true, false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("bubble_maiin:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 1, 5.8 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ false, true, false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath(".:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 7 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("bubble1:frame")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 2.4, 3.9, 4.6 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 0 ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("bubble2:frame")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 2.4, 3.3, 3.9 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 0 ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("bubble_maiin:frame")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 2.4, 2.8, 3.2, 3.7, 4.2, 4.7, 5.2 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 0, 1, 0, 1, 0 ]
}

[node name="thought_bubble" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.578966, 3.00717, 0 )
script = ExtResource( 5 )

[node name="bubble1" type="Sprite3D" parent="."]
visible = false
billboard = 1
texture = ExtResource( 3 )
hframes = 2

[node name="bubble2" type="Sprite3D" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.41148, 0.388594, 0 )
visible = false
billboard = 1
texture = ExtResource( 4 )
hframes = 2

[node name="bubble_maiin" type="Sprite3D" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.19304, 1.10975, 0 )
visible = false
cast_shadow = 0
billboard = 1
texture = ExtResource( 2 )
hframes = 2

[node name="front" type="Sprite3D" parent="bubble_maiin"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0657233 )
cast_shadow = 0
pixel_size = 0.02
billboard = 1
texture = ExtResource( 1 )

[node name="back" type="Sprite3D" parent="bubble_maiin"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.066 )
cast_shadow = 0
pixel_size = 0.02
billboard = 1
texture = ExtResource( 1 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/idle = SubResource( 1 )
anims/open = SubResource( 2 )