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#include "Search.h"
#include "utils.h"
#include "utf.h"
#define MAX_QUERY_LENGTH 200
void Search_init(struct Search* this) {
this->status = searchInactive;
this->queryBuffer = malloc(sizeof(uint32_t)*MAX_QUERY_LENGTH); /* shitty arbitary limitation */
this->queryBuffer[0] = 0;
this->queryUtf8 = NULL;
}
void Search_destroyMembers(struct Search* this) {
if (this) {
safe_free(this->queryBuffer);
safe_free(this->queryUtf8);
}
}
void Search_clear(struct Search* this) {
this->queryBuffer[0] = 0;
}
size_t queryLength(uint32_t* queryBuffer) {
size_t length = 0;
for (size_t i=0; i < MAX_QUERY_LENGTH; ++i) {
int c = queryBuffer[i];
if (c == 0) {
break;
}
length+=1;
}
return length;
}
bool Search_handleInput(struct Search* this, int event) {
/* bool isPrintableAscii = event >= 32 && !(KEY_CODE_YES & event); */
bool isBackSpace = event == KEY_BACKSPACE;
bool isConfirm = event == '/' || event == '\n';
if (!isBackSpace && (this->status != searchRead /* || !isPrintableAscii */)) {
return false;
}
if (isBackSpace) {
if (this->queryBuffer[0] == 0) {
this->status = searchInactive;
return true;
}
for (size_t i=0; i < MAX_QUERY_LENGTH; ++i) {
int c = this->queryBuffer[i];
if (c == 0) {
this->queryBuffer[i-1] = 0;
return true;
}
}
return true;
}
if (isConfirm) {
safe_free(this->queryUtf8);
this->queryUtf8 = utf32_to_utf8(this->queryBuffer, queryLength(this->queryBuffer));
this->status = searchBrowse;
return true;
}
/* TODO figure out how to get unicode values from ncurses */
if (event > 127) {
event = event + 64;
}
/* printf("code1:%d\n", event); */
for (size_t i=0; i < MAX_QUERY_LENGTH-2; ++i) {
int c = this->queryBuffer[i];
if (c == 0) {
this->queryBuffer[i] = event;
this->queryBuffer[i+1] = 0;
return true;
}
}
return false;
}
void Search_draw(struct Search* this, WINDOW* w) {
wmove(w, 0, 0);
char* utf8 = utf32_to_utf8(this->queryBuffer, queryLength(this->queryBuffer));
/* printf("code:%d\n", (int)this->queryBuffer[0]); */
waddstr(w, "Search: /");
waddstr(w, utf8);
wclrtoeol(w);
free(utf8);
wrefresh(w);
/* for (size_t i=0; i < MAX_QUERY_LENGTH; ++i) { */
/* int c = this->queryBuffer[i]; */
/* if (c == 0) { */
/* return; */
/* } */
/* waddch(w, c); */
/* } */
}
void Search_deactivate(struct Search* this) {
this->status = searchInactive;
this->queryBuffer[0] = 0;
}