#include "utf.h" size_t writeUtf8(char* buffer, uint32_t code) { if (code <= 0x7f) { *(buffer+0) = (char) (code); return 1; } else if (code <= 0x7ff) { *(buffer+0) = (char) (0xc0 | ((code >> 6) & 0x1f)); *(buffer+1) = (char) (0x80 | (code & 0x3f)); return 2; } else if (code <= 0xffff) { *(buffer+0) = (char) (0xe0 | ((code >> 12) & 0x0f)); *(buffer+1) = (char) (0x80 | ((code >> 6) & 0x3f)); *(buffer+2) = (char) (0x80 | (code & 0x3f)); return 3; } else { *(buffer+0) = (char) (0xf0 | ((code >> 18) & 0x07)); *(buffer+1) = (char) (0x80 | ((code >> 12) & 0x3f)); *(buffer+2) = (char) (0x80 | ((code >> 6) & 0x3f)); *(buffer+3) = (char) (0x80 | (code & 0x3f)); return 4; } } char* utf32_to_utf8(const uint32_t* src, size_t size) { char* buffer = malloc((size*4)+1); char* writeP = buffer; const uint32_t* readP = src; while (readP < src + size) { uint32_t uchar = *readP; size_t written = writeUtf8(writeP, uchar); writeP = writeP + written; readP = readP+1; } *writeP = '\0'; return buffer; }